{"product_id":"dragonstorm-commander-precon-escalation-league","title":"Tarkir: Dragonstorm -  Commander Precon Escalation League","description":"\u003ch2 dir=\"ltr\"\u003eLeague Overview\u003c\/h2\u003e\n\u003cp dir=\"ltr\"\u003eWelcome to the Commander Precon Escalation League! In this league, players will participate in a 9-week battle using Wizards of the Coast officially printed preconstructed decks from Tarkir: Dragonstorm. Throughout a series of phases, players will upgrade their decks within the given constraints, battle opponents, obtain points, and compete for phase and overall league championships. This document provides an overview of the league rules and guidelines to ensure a fair and enjoyable experience for all participants.\u003c\/p\u003e\n\u003ch2 dir=\"ltr\"\u003eTarkir: Dragonstorm Commander Deck Availability\u003c\/h2\u003e\n\u003cp dir=\"ltr\"\u003eReserved decks are available for all league participants. If your preferred deck choice is unavailable at our location, you may participate with a factory-sealed Tarkir: Dragonstorm Commander Precon purchased from another retailer.\u003c\/p\u003e\n\u003ch2 dir=\"ltr\"\u003eUpgrades\/Escalations\u003c\/h2\u003e\n\u003cp dir=\"ltr\"\u003eUpgrades (or escalations) happen at a set interval which determines a given “phase” of the league. At any time during the phase a player may add any number of new\/additional cards to their deck as long as the total priced sum of these cards does not exceed the limit for the phase.\u003c\/p\u003e\n\u003ch2 dir=\"ltr\"\u003eLeague Schedule\u003c\/h2\u003e\n\u003cul\u003e\n\u003cli dir=\"ltr\" aria-level=\"1\"\u003e\n\u003cp dir=\"ltr\" role=\"presentation\"\u003eStart Date: Friday, April 11th.\u003c\/p\u003e\n\u003c\/li\u003e\n\u003cli dir=\"ltr\" aria-level=\"1\"\u003e\n\u003cp dir=\"ltr\" role=\"presentation\"\u003ePhase Upgrade Frequency: Every 2 weeks.\u003c\/p\u003e\n\u003c\/li\u003e\n\u003cli dir=\"ltr\" aria-level=\"1\"\u003e\n\u003cp dir=\"ltr\" role=\"presentation\"\u003ePhase Upgrade Increments: $75 per phase ($0, $75, $150).\u003c\/p\u003e\n\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003ch2 dir=\"ltr\"\u003ePreconstructed Deck Choice Requirements\u003c\/h2\u003e\n\u003cul\u003e\n\u003cli dir=\"ltr\" aria-level=\"1\"\u003e\n\u003cp dir=\"ltr\" role=\"presentation\"\u003eDecks Eligibility: The chosen preconstructed deck must one of the 5 Tarkir: Dragonstorm Preconstructed decks.\u003c\/p\u003e\n\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003ch2 dir=\"ltr\"\u003eCommander Requirements\u003c\/h2\u003e\n\u003cul\u003e\n\u003cli dir=\"ltr\" aria-level=\"1\"\u003e\n\u003cp dir=\"ltr\" role=\"presentation\"\u003eAllowed Commanders: The commander(s) must have been included within the original preconstructed deck. Utilizing commander(s) that were not the face card of the precon is permitted. (Phase 1 only)\u003c\/p\u003e\n\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003ch2 dir=\"ltr\"\u003ePricing Guidelines\u003c\/h2\u003e\n\u003cp dir=\"ltr\"\u003eFor pricing guidelines, players should utilize \u003ca href=\"https:\/\/help.tcgplayer.com\/hc\/en-us\/articles\/213588017-TCGplayer-Market-Price\"\u003eTCG Market Price\u003c\/a\u003e, which can be accessed easily through the USD value on \u003ca href=\"https:\/\/scryfall.com\/\"\u003eScryfall\u003c\/a\u003e. Alternatively, you may use \u003ca href=\"https:\/\/www.moxfield.com\/\"\u003eMoxfield \u003c\/a\u003e\u0026gt; \u003ca href=\"https:\/\/www.moxfield.com\/account\/settings\/affiliates\"\u003ePrice settings\u003c\/a\u003e \u0026gt; TCGPlayer \u0026gt; Update to Cheapest.\u003c\/p\u003e\n\u003cp dir=\"ltr\"\u003e \u003c\/p\u003e\n\u003cp dir=\"ltr\"\u003eScryfall View Pricing\u003c\/p\u003e\n\u003cp dir=\"ltr\"\u003e\u003cimg src=\"https:\/\/lh7-rt.googleusercontent.com\/docsz\/AD_4nXfJw63t92jfzG69L4SjlayFn5w6vkoU7A9B_9nnTbv42qjYRy8NO5wKeB_nnY-d8army_nMu7fDDI0GZYRs3LkkbqueJpZPNAWlYQVzYo-K65woeo-gbebhlVE3yvb1lya5HW0x?key=EObiOvu6_yPRUw2RRvypJznL\" width=\"624\" height=\"323\"\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003e \u003c\/strong\u003e\u003c\/p\u003e\n\u003cp dir=\"ltr\"\u003eMoxfield Price Settings\u003c\/p\u003e\n\u003cp dir=\"ltr\"\u003e\u003cimg src=\"https:\/\/lh7-rt.googleusercontent.com\/docsz\/AD_4nXcZcQwt3jdLN_YeGYrVICD9-XhZT1jo4lYiQ-Ia2gnStQzHCHXAyjk1JDBG17F7ucDl7uGwoWfy51MtcXFDrK97ikQmwVaX4KO_9zUmMx5Puecgxf-0hgn3SPi9GRfgCm98FlQc9Q?key=EObiOvu6_yPRUw2RRvypJznL\" width=\"624\" height=\"473\"\u003e\u003c\/p\u003e\n\u003ch2 dir=\"ltr\"\u003eTracking Deck Changes Throughout Each Phase\u003c\/h2\u003e\n\u003cul\u003e\n\u003cli dir=\"ltr\" aria-level=\"1\"\u003e\n\u003cp dir=\"ltr\" role=\"presentation\"\u003eMaintain two deck lists: One for the current playing deck and another for \"upgrades only,\" which shows the total price and quantity of cards added to the deck. \u003c\/p\u003e\n\u003c\/li\u003e\n\u003cli dir=\"ltr\" aria-level=\"1\"\u003e\n\u003cp dir=\"ltr\" role=\"presentation\"\u003eSubmit Lists: Deck lists should be submitted at the start of each phase in the \u003ca href=\"https:\/\/docs.google.com\/spreadsheets\/d\/1UDMT-xGASiXodeGk4BSKEhmGFzQwq75G7DXyAg8_5us\/edit?resourcekey#gid=1613057117\"\u003eGoogle Sheet\u003c\/a\u003e. Changes are allowed during each phase but must be resubmitted. \u003ca href=\"https:\/\/www.moxfield.com\/\"\u003eMoxfield \u003c\/a\u003eand \u003ca href=\"https:\/\/archidekt.com\/\"\u003eArchidekt \u003c\/a\u003eare great sites to curate deck lists for submission.\u003c\/p\u003e\n\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003cp dir=\"ltr\"\u003eChanges may also be made to a deck within each phase, as long as the deck upgrades remain within the maximum dollar amount for the phase. \u003c\/p\u003e\n\u003ch2 dir=\"ltr\"\u003eGame Requirements\u003c\/h2\u003e\n\u003cul\u003e\n\u003cli dir=\"ltr\" aria-level=\"1\"\u003e\n\u003cp dir=\"ltr\" role=\"presentation\"\u003eGame Composition: Games must consist of 4 players.\u003c\/p\u003e\n\u003c\/li\u003e\n\u003cli dir=\"ltr\" aria-level=\"1\"\u003e\n\u003cp dir=\"ltr\" role=\"presentation\"\u003eGame Eligibility: A game is eligible if there are 4 players present and agree unanimously that the game should be considered a league game to be submitted for tracking. Games can be played in person at Infinity Game Lounge.\u003c\/p\u003e\n\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003ch2 dir=\"ltr\"\u003eStarting the Game Rules \u0026amp; Mulligans\u003c\/h2\u003e\n\u003cul\u003e\n\u003cli dir=\"ltr\" aria-level=\"1\"\u003e\n\u003cp dir=\"ltr\" role=\"presentation\"\u003eStarting the Game: Players will randomly determine seating or player arrangement and then start the game as set forth in \u003ca href=\"https:\/\/blogs.magicjudges.org\/rules\/cr103\/\"\u003eCR 103.2\u003c\/a\u003e.\u003c\/p\u003e\n\u003c\/li\u003e\n\u003cli dir=\"ltr\" aria-level=\"1\"\u003e\n\u003cp dir=\"ltr\" role=\"presentation\"\u003eFree Mulligan: Players are granted one free mulligan.\u003c\/p\u003e\n\u003c\/li\u003e\n\u003cli dir=\"ltr\" aria-level=\"1\"\u003e\n\u003cp dir=\"ltr\" role=\"presentation\"\u003eAdditional Mulligans: Follow the rules set forth in \u003ca href=\"https:\/\/blogs.magicjudges.org\/rules\/cr103\/\"\u003eCR 103.5\u003c\/a\u003e of the Comprehensive Rules.\u003c\/p\u003e\n\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003cp dir=\"ltr\"\u003e \u003c\/p\u003e\n\u003ch2 dir=\"ltr\"\u003ePoints System\u003c\/h2\u003e\n\u003ch3 dir=\"ltr\"\u003ePoints System Overview:\u003c\/h3\u003e\n\u003cp dir=\"ltr\"\u003eThe goal of this points system is to encourage active engagement by rewarding players for their participation and enthusiasm, in addition to level of experience. It fosters an environment where cleverness, creativity, and diverse gameplay are celebrated, motivating players to explore unique strategies and tactics. Finally, the system cultivates a spirit of camaraderie and good sportsmanship, nurturing a positive culture of respect and support for fellow players.\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003e \u003c\/strong\u003e\u003c\/p\u003e\n\u003ch3 dir=\"ltr\"\u003eGame Participation (1 point):\u003c\/h3\u003e\n\u003cp dir=\"ltr\"\u003eEach player receives 1 point for participating in a game (regardless of the outcome).\u003c\/p\u003e\n\u003ch3 dir=\"ltr\"\u003eGame Victory (3 points):\u003c\/h3\u003e\n\u003cp dir=\"ltr\"\u003eThe winning player of each game receives 3 points. If a game ends in a draw or tie, all players receive 2 points.\u003c\/p\u003e\n\u003ch3 dir=\"ltr\"\u003eMost Games Played (phase) (2 points):\u003c\/h3\u003e\n\u003cp dir=\"ltr\"\u003eAt the end of each league phase, the player who has played the most games during that phase receives an additional 2 points. This encourages players to be more active and engage with more opponents.\u003c\/p\u003e\n\u003ch3 dir=\"ltr\"\u003eFirst Blood (1 point): \u003c\/h3\u003e\n\u003cp dir=\"ltr\"\u003eThe first player who deals damage (or loss of life) to an opponent in a game receives 1 point.\u003c\/p\u003e\n\u003ch3 dir=\"ltr\"\u003eGuardian Angel (1 point):\u003c\/h3\u003e\n\u003cp dir=\"ltr\"\u003eIf a player successfully saves another player (i.e., prevents them from losing the game) by using a card or ability, they earn 1 point. This can include actions such as using removal on an attacking creature an opponent controls or countering a lethal spell that would kill the other player. This only counts towards saving other players, not preventing all players (including yourself) from losing. Example: if a player is about to combo off and win the game and you prevent them from doing so you do not get 2 points for saving the other 2 players from losing. Limit once per player per game.\u003c\/p\u003e\n\u003ch3 dir=\"ltr\"\u003eDeck Swap (1 point):\u003c\/h3\u003e\n\u003cp dir=\"ltr\"\u003ePlayers can receive 1 point for swapping with a different player's deck in each league game. This encourages players to swap decks with other league members for games with various decks and avoid repeatedly using the same one.\u003c\/p\u003e\n\u003ch3 dir=\"ltr\"\u003ePlayer of the Game (1 point):\u003c\/h3\u003e\n\u003cp dir=\"ltr\"\u003eEach game, every player may choose a Player of the Game. Player of the Game nominations can be for a variety of reasons such as, coolest win, displaying good sportsmanship, style points, most flavorful deck, etc. Each vote earns the nominated player 1 point for creating a positive gaming environment. Choosing a Player of The Game is optional. Choosing yourself will not count.\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003e \u003c\/strong\u003e\u003c\/p\u003e\n\u003ch3 dir=\"ltr\"\u003ePoints Soft Cap:\u003c\/h3\u003e\n\u003cp dir=\"ltr\"\u003eEach phase of the league will have a points cap restriction on the number of points available to obtain for each point type. While the points system is designed to encourage active participation, this limitation is to ensure that players who simply play the most cannot establish too large of a lead versus players who play less. \u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003e \u003c\/strong\u003e\u003c\/p\u003e\n\u003cp dir=\"ltr\"\u003eThe soft cap is 3 times the point amount on all point types except for Winning a Game and Drawing a Game. This is to ensure that very active players can still be rewarded with points for playing (and winning) games. Drawing a game is capped at 1 times the point amount to ensure players are not intentionally drawing.\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003e \u003c\/strong\u003e\u003c\/p\u003e\n\u003cp dir=\"ltr\"\u003eAfter each phase the points cap will reset, allowing players to achieve points as normal in the next phase.\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003e \u003c\/strong\u003e\u003c\/p\u003e\n\u003cp dir=\"ltr\"\u003eRemember, the goal of this points system is to encourage active participation, diverse gameplay, and good sportsmanship among the players.\u003c\/p\u003e\n\u003ch3 dir=\"ltr\"\u003ePoints Quick Reference:\u003c\/h3\u003e\n\u003cp\u003e\u003cstrong\u003e \u003c\/strong\u003e\u003c\/p\u003e\n\u003cdiv dir=\"ltr\" align=\"left\"\u003e\n\u003ctable\u003e\n\u003ccolgroup\u003e \u003ccol\u003e \u003ccol\u003e \u003ccol\u003e \u003c\/colgroup\u003e\n\u003ctbody\u003e\n\u003ctr\u003e\n\u003ctd\u003e\n\u003cp dir=\"ltr\"\u003ePoint Type\u003c\/p\u003e\n\u003c\/td\u003e\n\u003ctd\u003e\n\u003cp dir=\"ltr\"\u003ePoints\u003c\/p\u003e\n\u003c\/td\u003e\n\u003ctd\u003e\n\u003cp dir=\"ltr\"\u003eCap\u003c\/p\u003e\n\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003e\n\u003cp dir=\"ltr\"\u003eGame Participation\u003c\/p\u003e\n\u003c\/td\u003e\n\u003ctd\u003e\n\u003cp dir=\"ltr\"\u003e1\u003c\/p\u003e\n\u003c\/td\u003e\n\u003ctd\u003e\n\u003cp dir=\"ltr\"\u003e3\u003c\/p\u003e\n\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003e\n\u003cp dir=\"ltr\"\u003eDrawing a Game\u003c\/p\u003e\n\u003c\/td\u003e\n\u003ctd\u003e\n\u003cp dir=\"ltr\"\u003e2\u003c\/p\u003e\n\u003c\/td\u003e\n\u003ctd\u003e\n\u003cp dir=\"ltr\"\u003e2\u003c\/p\u003e\n\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003e\n\u003cp dir=\"ltr\"\u003eWinning a Game\u003c\/p\u003e\n\u003c\/td\u003e\n\u003ctd\u003e\n\u003cp dir=\"ltr\"\u003e3\u003c\/p\u003e\n\u003c\/td\u003e\n\u003ctd\u003e\n\u003cp dir=\"ltr\"\u003eNo Cap\u003c\/p\u003e\n\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003e\n\u003cp dir=\"ltr\"\u003eMost Games Played (Phase)\u003c\/p\u003e\n\u003c\/td\u003e\n\u003ctd\u003e\n\u003cp dir=\"ltr\"\u003e2\u003c\/p\u003e\n\u003c\/td\u003e\n\u003ctd\u003e\n\u003cp dir=\"ltr\"\u003eN\/A\u003c\/p\u003e\n\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003e\n\u003cp dir=\"ltr\"\u003eFirst Blood\u003c\/p\u003e\n\u003c\/td\u003e\n\u003ctd\u003e\n\u003cp dir=\"ltr\"\u003e1\u003c\/p\u003e\n\u003c\/td\u003e\n\u003ctd\u003e\n\u003cp dir=\"ltr\"\u003e3\u003c\/p\u003e\n\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003e\n\u003cp dir=\"ltr\"\u003eGuardian Angel*\u003c\/p\u003e\n\u003c\/td\u003e\n\u003ctd\u003e\n\u003cp dir=\"ltr\"\u003e1\u003c\/p\u003e\n\u003c\/td\u003e\n\u003ctd\u003e\n\u003cp dir=\"ltr\"\u003e3\u003c\/p\u003e\n\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003e\n\u003cp dir=\"ltr\"\u003eDeck Swap\u003c\/p\u003e\n\u003c\/td\u003e\n\u003ctd\u003e\n\u003cp dir=\"ltr\"\u003e1\u003c\/p\u003e\n\u003c\/td\u003e\n\u003ctd\u003e\n\u003cp dir=\"ltr\"\u003e2\u003c\/p\u003e\n\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003e\n\u003cp dir=\"ltr\"\u003ePlayer of the Game\u003c\/p\u003e\n\u003c\/td\u003e\n\u003ctd\u003e\n\u003cp dir=\"ltr\"\u003e1\u003c\/p\u003e\n\u003c\/td\u003e\n\u003ctd\u003e\n\u003cp dir=\"ltr\"\u003e3\u003c\/p\u003e\n\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003c\/tbody\u003e\n\u003c\/table\u003e\n\u003c\/div\u003e\n\u003cp\u003e\u003cstrong\u003e \u003c\/strong\u003e\u003c\/p\u003e\n\u003cp dir=\"ltr\"\u003e* Limit once per player per game.\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003e\u003cbr\u003e\u003cbr\u003e\u003c\/strong\u003e\u003c\/p\u003e\n\u003ch2 dir=\"ltr\"\u003eTracking Game Results and Metrics\u003c\/h2\u003e\n\u003cul\u003e\n\u003cli dir=\"ltr\" aria-level=\"1\"\u003e\n\u003cp dir=\"ltr\" role=\"presentation\"\u003eGame results will be tracked using the attached \u003ca href=\"https:\/\/docs.google.com\/forms\/d\/e\/1FAIpQLScdO_P9bW5e4lymPcqQsLis4Lu8fSrPzzYQMn3edsCzDTwchw\/viewform\"\u003eGoogle Form (work in progress)\u003c\/a\u003e and the \u003ca href=\"https:\/\/docs.google.com\/spreadsheets\/d\/1UDMT-xGASiXodeGk4BSKEhmGFzQwq75G7DXyAg8_5us\/edit?resourcekey#gid=1805893313\"\u003eassociated spreadsheet (work in progress)\u003c\/a\u003e. After each game each individual player should submit the form to report the game results and their impact on the game.\u003c\/p\u003e\n\u003c\/li\u003e\n\u003cul\u003e\n\u003cli dir=\"ltr\" aria-level=\"2\"\u003e\n\u003cp dir=\"ltr\" role=\"presentation\"\u003eThe game results form is required to be filled out as formulas in the associated spreadsheet will automatically calculate point totals for the overall league standings.\u003c\/p\u003e\n\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003cli dir=\"ltr\" aria-level=\"1\"\u003e\n\u003cp dir=\"ltr\" role=\"presentation\"\u003eAdditional metrics are being tracked for extra fun or interesting data points. These data points may be utilized to highlight additional league meta details such as: \u003c\/p\u003e\n\u003c\/li\u003e\n\u003cul\u003e\n\u003cli dir=\"ltr\" aria-level=\"2\"\u003e\n\u003cp dir=\"ltr\" role=\"presentation\"\u003eFast mana usage - Can be used to identify correlations between fast mana + win rates.\u003c\/p\u003e\n\u003c\/li\u003e\n\u003cli dir=\"ltr\" aria-level=\"2\"\u003e\n\u003cp dir=\"ltr\" role=\"presentation\"\u003eWin conditions - Can be used to identify trends in how games are won.\u003c\/p\u003e\n\u003c\/li\u003e\n\u003cli dir=\"ltr\" aria-level=\"2\"\u003e\n\u003cp dir=\"ltr\" role=\"presentation\"\u003eDeck archetypes - Can be used to identify meta balance.\u003c\/p\u003e\n\u003c\/li\u003e\n\u003cli dir=\"ltr\" aria-level=\"2\"\u003e\n\u003cp dir=\"ltr\" role=\"presentation\"\u003eNumber of Turns length - Can be used to track average game length\/time.\u003c\/p\u003e\n\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003c\/ul\u003e\n\u003ch2 dir=\"ltr\"\u003eWinning Determination\u003c\/h2\u003e\n\u003cp dir=\"ltr\"\u003ePoints will be distributed throughout each game and phase of the league. At the end of each phase, the points are tallied up, and the player with the most points becomes the Phase Winner. For the overall league winner, points from all phases can be combined to determine the League Champion.\u003c\/p\u003e\n\u003ch2 dir=\"ltr\"\u003eRewards\u003c\/h2\u003e\n\u003cp dir=\"ltr\"\u003eDetails regarding league rewards will be announced at a later date.\u003c\/p\u003e\n\u003cp\u003e \u003c\/p\u003e","brand":"Infinity Game Lounge","offers":[{"title":"Commander Precon League","offer_id":44340802257069,"sku":null,"price":25.0,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0670\/9205\/4189\/files\/1743985784893_jya5m9w9.png?v=1744408745","url":"https:\/\/infinitygamelounge.com\/products\/dragonstorm-commander-precon-escalation-league","provider":"Infinity Game Lounge","version":"1.0","type":"link"}